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  • Cambridge IGCSE™ and O Level Computer Science Programming Book for Java with Digital Access (2 Years) - ISBN 9781108910071

Cambridge IGCSE™ and O Level Java Computer Science Programming Book with Digital Access (2 Years)

R325.00
SKU:
ISBN 9781108910071
Condition:
New
Weight:
1.00 KGS
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Imported Coursebook and Online bundle that ships within 7-10 days based on stock availability within SA. Shipping cost to your door is dependent on your total order volume and calculated at checkout.
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Product Description

Cambridge IGCSE™ and O Level Computer Science Programming Book for Java with Digital Access (2 Years)

Author/s: Dave Duddell

Format: Print & online bundle

This series supports learners through the Cambridge IGCSE™ and O Level Computer Science syllabuses (0478/0984/2210).

Develop your learners’ skills and confidence with our new programming book for Java.

Created in response to the addition of Java as a programming language in the Cambridge IGCSE™ and O Level Computer Science syllabuses (0478/0984/2210), this resource provides tailored support for students programming with Java.

A three-tiered approach to programming tasks across the book provides scaffolded support for students of all levels of understanding.

Answers are accessible in the ‘Solutions’ chapter in the digital part of the resource, enabling students to practice their programming skills in-class or at home.

Features:

  • Dedicated to Java, this resource provides tailored support for students developing their skills with this programming language

  • ‘Demo’, ‘Practice’ and ‘Challenge’ tasks throughout provide a tiered approach to programming tasks, building foundational skills and challenging more confident students

  • ‘Programming scenario task preparation’ chapter provides step-by-step examples and questions for this new area of the syllabus

  • Access all your Cambridge GO resources anytime, anywhere and create your own collection in ‘My Resources’


Contents:

How to use this series
How to use this book
Introduction
1. Introduction to Java
2. Algorithms
3. Variable and arithmetic operations
4. Options when learning programming
5. Selection
6. Iteration
7. Subroutines
8. Arrays
9. Design and algorithms
10. Checking inputs
11. Testing
12. Programming Scenario Task Preparation
13. Examination Practice
14. Solutions

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